T K Sourabh , September 11, 2017

Resources shared on hackions

This post is a frequently updated list for resources shared on hackions group. Please feel free to add any new section or resources to a section already present here via pull-request or using issues tab at https://github.com/hackions/blog/ or edit here

Javascript

Graphics in browsers

Python

Java

Android

Programming and Interview

Data Structure and Algorithms

General computer science knowledge

HTTP/S, Security, Browsers and Server

Linux, Docker and Shell

General resources

Game development

  • Handmade Hero is broken up into four parts: a basic programming introduction, the construction of a platform prototyping layer, the coding of a game engine, and the coding of the game itself. These parts can be fluid, and blur into one another, but if you would like to skip directly to one of the parts without watching the preceding ones, you may be able to do so, depending on your level of experience.

    • The basic (very limited) introduction to C programming is Week 0.

    • The construction of a Win32 prototyping layer is Weeks 1 through 5.

    • Game engine coding begins on Week 6.

    • Gameplay coding begins on Week 56.



Note: The resources shared here are entirely the personal biased view as to how the person felt the usefulness of the resource.

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